//==============================================================================
// Shade_anim.txt
//==============================================================================

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define scythe
{
   set hotspot
   {
      version
      {
         Visual Attachments A Scythe
      }
   }
}

//==============================================================================
define birthrocks
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Shade Birth Rocks
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      containLogic
      set hotspot
      {
         version
         {
            Visual Hero G Charon_idleA
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Hero G Charon_carryIdle
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Charon_FlailA
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      containLogic
      set hotspot
      {
         version
         {
            Visual Hero G Charon_walkA
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Hero G Charon_CarryWalk
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      containLogic
      set hotspot
      {
         version
         {
            Visual Hero G Charon_boredA
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Hero G Charon_carryIdle
	    ReplaceTexture Special G Shade/scenario u ferryman map
            connect righthand scythe hotspot
	    Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Hero G Charon_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
	                ReplaceTexture Special G Shade/scenario u ferryman map
			connect righthand scythe hotspot
	                Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Hero G Charon_attackA
	                ReplaceTexture Special G Shade/scenario u ferryman map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.49 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
			connect righthand scythe hotspot
	                Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim WhirlwindAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Hero g Charon_Speciala
	                ReplaceTexture Special G Shade/scenario u ferryman map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.49 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
			connect righthand scythe hotspot
	                Connect FRONTCHEST heroglow hotspot
         }
      }
   }
}
